Change name of env variable used in script

This commit is contained in:
Marcus Eide
2020-04-16 15:00:21 +02:00
parent c8f8759379
commit 3eca6cc9d5
4 changed files with 4 additions and 7 deletions
+1 -4
View File
@@ -20,10 +20,7 @@ const path = require('path');
// Figure out whether we're running inside the backstage repo or as an installed dependency
const isLocal = require('fs').existsSync(path.resolve(__dirname, '../src'));
// This is used for e2e-tests where we create a new app in a tmp folder
const isTemp = path.resolve(__dirname).includes(require('os').tmpdir());
if (!isLocal || isTemp || process.env.E2E) {
if (!isLocal || process.env.BACKSTAGE_E2E_CLI_TEST) {
// src-relative imports are a pain to get to work with plain tsc compilation, as the
// transpiled code will maintain the imports as they are in the source. Which means an
// import for `helpers/paths` will start like that in the output, which won't work in NodeJS.
@@ -30,7 +30,7 @@ export async function withCache(
buildFunc: () => Promise<void>,
): Promise<void> {
const key = await Cache.readInputKey(options.inputs);
if (!key || process.env.E2E) {
if (!key || process.env.BACKSTAGE_E2E_CLI_TEST) {
print('input directory is dirty, skipping cache');
await fs.remove(options.output);
await buildFunc();
@@ -155,7 +155,7 @@ export default async () => {
await moveApp(tempDir, appDir, answers.name);
// e2e testing needs special treatment
if (process.env.E2E) {
if (process.env.BACKSTAGE_E2E_CLI_TEST) {
Task.section('Linking packages locally for e2e tests');
const rootDir = process.env.CI
? resolvePath(process.env.GITHUB_WORKSPACE!)
+1 -1
View File
@@ -32,7 +32,7 @@ const generateTempDir = require('./generateTempDir.js');
Browser.localhost('localhost', 3000);
async function main() {
process.env.E2E = 'true';
process.env.BACKSTAGE_E2E_CLI_TEST = 'true';
const rootDir = process.env.CI
? resolvePath(process.env.GITHUB_WORKSPACE)