make startTaskPipeline iterative
Signed-off-by: Fredrik Adelöw <freben@gmail.com>
This commit is contained in:
@@ -0,0 +1,5 @@
|
||||
---
|
||||
'@backstage/plugin-catalog-backend': patch
|
||||
---
|
||||
|
||||
Changed the processing loop task pipeline implementation from recursive to iterative
|
||||
@@ -14,6 +14,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { createBarrier } from './util';
|
||||
|
||||
const DEFAULT_POLLING_INTERVAL_MS = 1000;
|
||||
|
||||
type Options<T> = {
|
||||
@@ -72,50 +74,58 @@ export function startTaskPipeline<T>(options: Options<T>) {
|
||||
throw new Error('lowWatermark must be lower than highWatermark');
|
||||
}
|
||||
|
||||
let loading = false;
|
||||
let stopped = false;
|
||||
let inFlightCount = 0;
|
||||
// State is in an object so that it can be stably referenced from within
|
||||
// callbacks below
|
||||
const state = { inFlightCount: 0 };
|
||||
const abortController = new AbortController();
|
||||
const abortSignal = abortController.signal;
|
||||
|
||||
async function maybeLoadMore() {
|
||||
if (stopped || loading || inFlightCount > lowWatermark) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Once we hit the low watermark we load in enough items to reach the high watermark
|
||||
loading = true;
|
||||
const loadCount = highWatermark - inFlightCount;
|
||||
const loadedItems = await loadTasks(loadCount);
|
||||
loading = false;
|
||||
|
||||
// We might not reach the high watermark here, in case there weren't enough items to load
|
||||
inFlightCount += loadedItems.length;
|
||||
loadedItems.forEach(item => {
|
||||
processTask(item).finally(() => {
|
||||
if (stopped) {
|
||||
return;
|
||||
}
|
||||
|
||||
// For each item we complete we check if it's time to load more
|
||||
inFlightCount -= 1;
|
||||
maybeLoadMore();
|
||||
});
|
||||
async function pipelineLoop() {
|
||||
const barrier = createBarrier({
|
||||
waitTimeoutMillis: pollingIntervalMs,
|
||||
signal: abortSignal,
|
||||
});
|
||||
|
||||
// We might have processed some tasks while we where loading, so check if we can load more
|
||||
if (loadedItems.length > 1) {
|
||||
maybeLoadMore();
|
||||
while (!abortSignal.aborted) {
|
||||
if (state.inFlightCount <= lowWatermark) {
|
||||
const loadCount = highWatermark - state.inFlightCount;
|
||||
const loadedItems = await Promise.resolve()
|
||||
.then(() => loadTasks(loadCount))
|
||||
.catch(() => {
|
||||
// Silently swallow errors and go back to sleep to try again; we
|
||||
// delegate to the loadTasks function itself to catch errors and log
|
||||
// if it so desires
|
||||
return [];
|
||||
});
|
||||
if (loadedItems.length && !abortSignal.aborted) {
|
||||
state.inFlightCount += loadedItems.length;
|
||||
for (const item of loadedItems) {
|
||||
Promise.resolve()
|
||||
.then(() => processTask(item))
|
||||
.catch(() => {
|
||||
// Silently swallow errors and go back to sleep to try again; we
|
||||
// delegate to the processTask function itself to catch errors
|
||||
// and log if it so desires
|
||||
})
|
||||
.finally(() => {
|
||||
state.inFlightCount -= 1;
|
||||
barrier.release();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
await barrier.wait();
|
||||
}
|
||||
}
|
||||
|
||||
// This interval makes sure that we load in new items if the loop runs
|
||||
// dry because of the lack of available tasks. As long as there are
|
||||
// enough items to process this will be a noop.
|
||||
const intervalId = setInterval(() => {
|
||||
maybeLoadMore();
|
||||
}, pollingIntervalMs);
|
||||
pipelineLoop().catch(_error => {
|
||||
// This should be impossible, but if it did happen, it would signal a
|
||||
// programming error inside the loop (errors should definitely be caught
|
||||
// inside of it).
|
||||
});
|
||||
|
||||
return () => {
|
||||
stopped = true;
|
||||
clearInterval(intervalId);
|
||||
abortController.abort();
|
||||
};
|
||||
}
|
||||
|
||||
@@ -0,0 +1,102 @@
|
||||
/*
|
||||
* Copyright 2023 The Backstage Authors
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { createBarrier } from './util';
|
||||
|
||||
describe('createBarrier', () => {
|
||||
const tick = (millis: number) =>
|
||||
new Promise(resolve => setTimeout(resolve, millis));
|
||||
|
||||
it('abandons a wait after the timeout expires', async () => {
|
||||
const abortController = new AbortController();
|
||||
const signal = abortController.signal;
|
||||
const barrier = createBarrier({ waitTimeoutMillis: 100, signal });
|
||||
|
||||
const fn1 = jest.fn();
|
||||
barrier.wait().then(fn1);
|
||||
|
||||
await tick(0);
|
||||
expect(fn1).not.toHaveBeenCalled();
|
||||
|
||||
await tick(50);
|
||||
expect(fn1).not.toHaveBeenCalled();
|
||||
|
||||
// start a new wait mid-way through the timeout
|
||||
// should NOT resolve when the first one times out
|
||||
const fn2 = jest.fn();
|
||||
barrier.wait().then(fn2);
|
||||
|
||||
await tick(0);
|
||||
expect(fn2).not.toHaveBeenCalled();
|
||||
|
||||
await tick(50);
|
||||
expect(fn1).toHaveBeenCalledTimes(1);
|
||||
expect(fn2).not.toHaveBeenCalled();
|
||||
|
||||
await tick(50);
|
||||
expect(fn1).toHaveBeenCalledTimes(1);
|
||||
expect(fn2).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it('abandons a wait after aborted', async () => {
|
||||
const abortController = new AbortController();
|
||||
const signal = abortController.signal;
|
||||
const barrier = createBarrier({ waitTimeoutMillis: 100, signal });
|
||||
|
||||
const fn1 = jest.fn();
|
||||
barrier.wait().then(fn1);
|
||||
|
||||
// should resolve immediately, not after timeout
|
||||
await tick(0);
|
||||
expect(fn1).not.toHaveBeenCalled();
|
||||
abortController.abort();
|
||||
await tick(0);
|
||||
expect(fn1).toHaveBeenCalledTimes(1);
|
||||
|
||||
// subsequent waits should be immediate no matter what
|
||||
const fn2 = jest.fn();
|
||||
barrier.wait().then(fn2);
|
||||
await tick(0);
|
||||
expect(fn2).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it('release immediately unblocks all waits', async () => {
|
||||
const abortController = new AbortController();
|
||||
const signal = abortController.signal;
|
||||
const barrier = createBarrier({ waitTimeoutMillis: 100, signal });
|
||||
|
||||
const fn1 = jest.fn();
|
||||
barrier.wait().then(fn1);
|
||||
|
||||
await tick(50);
|
||||
expect(fn1).not.toHaveBeenCalled();
|
||||
|
||||
// start a new wait mid-way through the timeout
|
||||
// SHOULD resolve when releasing
|
||||
const fn2 = jest.fn();
|
||||
barrier.wait().then(fn2);
|
||||
|
||||
await tick(0);
|
||||
expect(fn1).not.toHaveBeenCalled();
|
||||
expect(fn2).not.toHaveBeenCalled();
|
||||
|
||||
barrier.release();
|
||||
|
||||
await tick(0);
|
||||
expect(fn1).toHaveBeenCalledTimes(1);
|
||||
expect(fn2).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
});
|
||||
@@ -86,3 +86,50 @@ export function isObject(value: JsonValue | undefined): value is JsonObject {
|
||||
export const validateEntity = entitySchemaValidator();
|
||||
|
||||
export const validateEntityEnvelope = entityEnvelopeSchemaValidator();
|
||||
|
||||
/**
|
||||
* Creates a barrier with a timeout, that can be awaited or prematurely
|
||||
* released either manually or by an abort signal.
|
||||
*/
|
||||
export function createBarrier(options: {
|
||||
waitTimeoutMillis: number;
|
||||
signal: AbortSignal;
|
||||
}): {
|
||||
wait: () => Promise<void>;
|
||||
release: () => void;
|
||||
} {
|
||||
const { waitTimeoutMillis, signal } = options;
|
||||
const resolvers: Array<() => void> = [];
|
||||
|
||||
function wait() {
|
||||
if (signal.aborted || !(waitTimeoutMillis > 0)) {
|
||||
return Promise.resolve();
|
||||
}
|
||||
|
||||
return new Promise<void>(resolve => {
|
||||
const timeoutHandle = setTimeout(done, waitTimeoutMillis);
|
||||
|
||||
function done() {
|
||||
const index = resolvers.indexOf(done);
|
||||
if (index !== -1) {
|
||||
resolvers.splice(index, 1);
|
||||
}
|
||||
clearTimeout(timeoutHandle);
|
||||
resolve();
|
||||
}
|
||||
|
||||
resolvers.push(done);
|
||||
});
|
||||
}
|
||||
|
||||
function release() {
|
||||
const resolversToCall = resolvers.splice(0, resolvers.length);
|
||||
for (const resolver of resolversToCall) {
|
||||
resolver();
|
||||
}
|
||||
}
|
||||
|
||||
signal.addEventListener('abort', release);
|
||||
|
||||
return { wait, release };
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user